Coursekit is now Lore.
What’s the Story?
A bite-sized companion to Brain Pickings by Maria Popova.
Twitter: @explorer
More and more, I’m seeing that games are mining good, old-fashioned human anxieties for their drama, and that’s really promising. Games, more and more, are not just about shooting and fighting, and for that reason I’m optimistic and heartened about where the medium is heading, because I think game designers are getting more interested in making games that explore what it means to be alive.
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